readme for I-Man

This is my first attenpt at a platformer type game.

Right now the "nifty" features include

1.steady scrolling (you move, the screen moves)
2.sticky\slippy blocks (they grab you and move you)
3.jump\hold blocks (to jump by force or not at all)
4.4 (heh...) complete levels
5.multi-jumps (you can perform multipile air jumps)
6.power jump (any blocks right above your head will be temopraryly destroyed)
7.odd gameplay...

The one and ONLY a game like this was possible to me was to make the screen
scroll up and down... So I did what no one else has had you do before...
I desigined the game to be played holding your calc turned 90 degrees
clockwise. This means that the levels scroll sideways!

The controlls are as follows...

down = move "left"
left = jump
up = move "right"
Y= = restart level
WIN = quit

Here is the guide for creating a "I-Man" level.

Most characters you can choose from are condidered "solid"
there are exceptions though.

"v" grabs you and moves you left
"/" grabs you and moves you right
">" makes it so you can't jump
"<" makes you jump automatically
"*" is a teleporter, but only when you "run" into them from the right

everything else is considered "solid"

also consider I-Man's powers
1.He can do a mid-air jumps
2.When jumping right under a block he'll temporarely destory it.

as well as the setup of the engine
1.The levels go from right to left.
2.There is gravity that goes to the right side of the screen when holding the
  calc normally.
3.When you are on a sticky\slipery block, you have NO control.
4.There is no "down" key, only up, left, and right.
5.I-Man is meant to be played with your calc turned 90 degrees clockwise.

that's all you need to know...

send your completed I-Man levels to
  -xeroxcape@hotmail.com
Send a .txt file in courier font please...